Character Rig and Blendshapes

20:00

So now that my character modelling is finished I moved onto rigging and blendshapes. I created the bones and control shapes for my character before I gave it to Krish so he could skin her for me. Krish fixed any control shapes i got wrong (mostly the arms) and added a few bones i had forgotten (I only put two bones in the fingers instead of three) and then skinned it for me.

[EDIT: ADD VIDEO OF RIG]

I then moved onto creating blendshapes for my character. I'm pretty happy with my selection of blendshapes right now but I may end up adding more as I progress on with the project.







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