So this week I have continued to work on my character design. I'm still not 100% sure what the final look is going to be but I think I'm getting there. This is just a very quick doodle of my main character. Here are some of my quick sketches of the development of my main character and my antagonist. ...
These are just some very early sketches for my 2D character i'm designing. I'm still not 100% sure what style i'm going for so the design may change drastically before I'm finished. ...
In our Maya class we began talking about the 12 Principles of Animation and we made a very quick animation of some bones swinging to show some of those Principles(follow through, anticipation etc). Krish and I also wanted to learn more about simulations in Maya so we followed a Digital Tutors tutorial to make a flame-thrower. I don't have a render of the...
Our first project for Phil's class is to design a human or humanoid 2D character that we can later convert into 3D. We have to create character concept art, a model sheet and turnaround, a storyboard and an animatic. We can create the character for our final film or do an unrelated story, as I don't really know what my final film will...
Over the last 2 weeks we have had intro classes for Maya and Mudbox. I have used both of these programmes before but its always good to go back to the basics and remind myself of some of the things I have inevitably forgotten about the programmes. Our first task was to model a bedroom in Maya. I also decided to uv map...