...
...
So here is where I'm at with my project so far. All the rendered stuff in there is just the master beauty layer as I haven't started comp yet. I still have a few shots to finish animating and maybe about half left to light. I think I'm getting quicker at lighting now I'm kinda getting the hang of it though. There are...
So here is an update of where I'm at blocking/animation wise. And I have started doing some texture tests for my character (these are maybe like halfway done I guess). Texturing is probably the part I'm least confident in tbh which is why its taking me so long to do. I've decided I'm going to get it all done by say mid next...
...
Previs progress ...
After having a chat with Brendan on Tuesday I decided to rearrange my story slightly. Brendan felt that the end of my story didn't really have a conclusion and that I should add more tension in the middle. So now I have it that the picture frame is in danger of being destroyed and my character saving the frame is actually what restarts...
So now that my character modelling is finished I moved onto rigging and blendshapes. I created the bones and control shapes for my character before I gave it to Krish so he could skin her for me. Krish fixed any control shapes i got wrong (mostly the arms) and added a few bones i had forgotten (I only put two bones in the...
Here are some pictures of my final character model. If I keep editing stuff and changing things I will be there forever and never finish the project so I'm stopping here. ...
Some slight revisions. I'm still working on it ...
So this is the first suuuuper rough cut of my previs. Just watching through this I can see a whole bunch of shots that need to change. I'm going to do maybe one more pass of it on monday to fix the things that I think should change and add some audio before I start getting help and/or feedback from the rest of...
Progress I also slapped some colour on just to see what it would look like. [NOTE: I spent about 30 seconds putting the colour on so it is not neat, this was just for me to see what the model looked like in colour] ...
I drew some slightly more comprehensible storyboards. I can see a few things that still need to be changed. I'm going to design a quick layout for my set which should help me to get better camera angles as then I will know where everything is. I'm actually better at doing camera angles in previs so I will probably change some more stuff...
So today I drew/got together my super rough thumbnails and put them into premiere to make sure that my story was flowing right. This was the first version which was exactly as I had drawn it after the story workshop. After looking at it I went back and edited the first half to change the pacing and cut some unnecessary scenes. This is...
So as we only have 10 weeks left (terrifying) for our project I have revised my schedule. I had fallen behind where I wanted to be quite a bit due to Going Live but now that I can fully focus on this project hopefully I can get myself back on track. This is where I'm at right now and this is a link...
So our first day of semester 3 (I think? Or our last day of semester 2? There isn't really a break so I'm not sure) we had another story workshop with Mark Gindle. We got to show him our Going Live film and then talk to him individually about our projects. He was so helpful, I had been really confused this entire semester...
Going Live is finished! I'm really happy with the final outcome and we presented the film to Axis on Monday and got some pretty good feedback. Axis pointed out some things that could be fixed by the degree show (some of the things were things we had noticed in the editing room and didn't have time to fix so it's good that we...
So its less than a week till we present our Going Live film to Axis. Everything is rendered out and we only have 2 more shots to comp together (barring and quick re renders we find tomorrow). Looking at the film right now I'm pretty proud of it. Iv'e spotted a few thing I would have liked to have adjusted animation wise but...
So today Andrea, Li, Stathis and I took the shots that had been comped already to the edit suite to cut them together to make sure they all looked consistent and to pick up any problems in the animation/lighting/rendering/comp. Overall the shots looked really good together I think. There are some minor problems in some of the animations and occasionally the smoothing of...
So here are some (very) rough thumbnails for my personal project. I'm still having a bit of trouble with the beginning of my story. We have a story workshop on the 18th so I'm aiming to have an animatic and hopefully a mostly finished character model finished by then so I have something to work with. I'm currently working on refining my thumbnails...
So last week we had a Skype session with Axis to get feedback on our renders and they told us our lighting was very flat. Looking at our renders again we totally agreed so we decided to re light and re render everything. Despite deciding to do this with like two and a half weeks to go we have actually managed to get...
[EDIT: ADD MORE IMAGES. (I forgot my pendrive)] On Friday Matt Cameron came up from London to give us a lesson on NUKE. I have used it very briefly before to camera track but that was like 3 years ago and I really couldn't remember much about it. We had a talk about the kind of work Matt had been doing in London...
After about 2 weeks of frustration we are finally getting some stuff rendered out! These have been really roughly comped together by me, we are going to work out the proper settings/colour correct/etc tomorrow so it will look better than my preliminary attempts. But yay renders! ...
Now that we are in the final stretch of Going Live its probably time to talk about my final project again. Here is my character for my final animation. (The suit won't be grey in the final film that was just to help me work out the sections.) I'm still thumbnailing the exact story (and we have another storytelling class that will hopefully...